This anomaly, however, could be attributed to people's varying interpretations of 'cower' and 'flee'.
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Diminishing returns means that certain spells and abilities become less effective against a target if used frequently within a short period of time.
While diminishing returns mostly applies to player characters, some abilities also have diminishing returns in Pv E.
Hmm, it doesnt break from warrior bleeds and any sort of auto attacks, also if the target has absorb on them, I smacked a priest for full duration of it just because he had tons of absorbs, but it always breaks on pure dmg, sometimes maybe after 2-3 seconds tops.
It now has a similar damage threshold to break just like Lock and Priest fear.
Tried some arenas and it seems to break after around 50k damage.It also doesn't work sometimes, goes into cooldown but the guy you feared keeps attacking you like nothing happened. Intimidating Shout is a level 70 Arms and Fury ability.It is an Ao E fear effect shout ability which causes the target to become incapacitated for 8 seconds, although any damage will break the effect.It also causes up to 5 additional enemies within 8 yards to flee in fear for 8 seconds.The tooltip suggests that this ability causes up to 5 nearby mobs to 'cower' in fear; where, in contrast, the shout only causes the targeted mob to 'cower', whilst up to 5 total nearby enemies will 'flee'.